Q:

three.js - new THREE.TextureLoader()

Im new to three.js and wanted to load a jpg I have stored inside a an asset folder. So I did the following;
var tex = new THREE.TextureLoader().load("thumb1.jpg";

This didn't work. I then googled a solution and found an article saying to put the right permission into the cordova-3.3.0.js file 50e0806aeb tyatail
https://speakerauthorblueprint.....com/wp-content/uplo
https://hanffreunde-braunschwe....ig.de/wp-content/upl